You can take the Disengage or Hide action as a bonus action on each of your turns. Once you use this trait, you can't use it again until you finish a short or long rest. When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. You can't discern color in darkness, only shades of gray. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Goblins are between 3 and 4 feet tall and weigh between 40 and 80 pounds. Goblins reach adulthood at age 8 and live up to 60 years. Your Dexterity score increases by 2, and your Constitution score increases by 1. Size does not determine whether or not an enemy will leave a corpse. Size determines how many slots an enemy will take up.Camping skills that increase damage against size 2 monsters will also affect size 3 and size 4 monsters.An attack that can hit any location occupied by a size 2+ target will affect that target.an enemy party with a size 2 combatant can only have a maximum of 2 other normal-sized combatants (or 1 other size-2 combatant), etc.) ![]() However, some enemies come in a variety of different sizes that can occupy more than one of the 4 available slots, which reduces the maximum number of opponents by an equal amount (i.e. If all enemies are "average" size, that means a maximum of 4 enemies in the opposing party, 1 per slot. Enemy parties in Darkest Dungeon have a limit of 4 slots, just like heroes.
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